

You get 4 options for both attacking and defending. Attacking has a standard attack move, a magic move (if the adventurer has any), strike, or a buff. Whereas defend has a standard defend, a counter, a magical defense (if the adventurer has any), and a give up option.

The game plays in chapters, the king gives the adventurers an objective they have to go complete, while also freeing towns from monsters and defeat the bosses of those towns, otherwise the castle earned after completing the objective is worth little to nothing.Įach player gets to create an adventurer at the start of the game, picking from different Jobs with the ability to change classes later on.
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The American PS2 version has an auto-save function whereas the Japanese version does not.The logo, signs, and town names have been changed.The English version is dubbed to fit the dialogue more and to make it easier for the player to hear.Main subpage: Job Strategies Main subpage: Dokapon Kingdom/Strategies Version Differences There are 3 jobs to choose from at the start of a game with a total of 12 jobs, each with their own benefits and drawbacks. Oddly, in the European version, in the rankings screen in the options menu, the last place player has a place number instead of the word "Last.".However, both Wii versions have an auto-save function. The Dokapon Kingdom Wii game can be played with 3 controls, that are stated before you load up the game. #Games like dokapon kingdom for pc software#.#Games like dokapon kingdom for pc android#.#Games like dokapon kingdom for pc install#.#Games like dokapon kingdom for pc for mac#.However, the game is dragged down by it’s lacklustre single player functionality, poor graphics, audio and UI. The humour and style within the game is quintessentially Atlus and the multiplayer experience is a joy to behold. This party game offers some of the most deep and complex tactical gaming experiences of the era. Overall, Dokapon Kingdom is a game directly like Mario Party and yet it’s own entity entirely. So if you aren’t willing to excuse the rough edges this game has, you might want to skip this one. The graphics are akin to budget Wii games of the era, the UI is simple yet still clunky and the performance of the game itself is a little shaky at times too. Plus, the game presentationally, is nothing to write home about. The AI isn’t competent at the game, the games lack the same intruige or competitive edge and as a whole, the game falls flat, so we wouldn’t advise you play without company. The key downside of this title is that without partners to play with, it’s a very dull experience. Which isn’t something that party games of this era can match. This game decides to lean in on this and offer a format abundant with features, tactical options and gameplay styles that make one game different from the last. Other titles use the board game format as an aesthetic choice. Plus, the game plays more like a board game than any other game of this nature. The game has tonnes of humourous moments, the games the player will take part in are intense and chaotic. This game allows the player to strategize, to customise their game plan and as a whole, plays quite similarly to a JRPG which makes this game like nothing you have ever seen before. However, Dokapon Kingdom sets itself apart by offering a much more deep, complex and strategic experience than it’s Nintendo flagship counterpart. The game takes place on a board, the game is made up of intense mini games and you control the action with dice rolls. This game is very much inspired by Mario Party, that much is immediately clear. This game has been affectionately referred to as Mario Party on steroids, so we aim to find out what happens when you turn the wackiness up to eleven. This title plays similarly to titles such as Mario Party, Fortune Street, Billion Road and various other titles from the Dokapon series. So seeing a gap in the market, Atlus produced a title called Dokapon Kingdom that would aim to offer Atlus’ usual brand of quirkness, style and fun. Well, rewind to the days of the PS2 and this was an even more prevalent issue for party game fans.
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In fact, you could probably count all the memorable party game series of this nature on one hand. However, it wouldn’t be a stretch to say that this genre has not been flushed with new IP’s. Party games have been around for quite some time, ever since a certain mustachioed plumber gathered his pals for a series of titles.
